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There we go! Everything's working again and the new Cave system is going well! Next I need to finish up the area subshapes, and add some other types.

Unfortunately now though I have to go walk around for a couple hours and listen to an audio book.

OK! Got Entrances and Exit Stairs being created in the correct places.

Now I just need to work out how I broke the Underground
I probably turned off the Gen code for it when I disabled the old Cave Gen method.

I'm working on a tileset for a forest area in Lutaland, and I figured out something that I really like! What do you think?

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For day 450 of coding, I made a new deck style that can be switched to

https://gamejolt.com/games/randyscrazymission/836946

Team request update.

If you're a GML programmer or a translator looking for a project, please read the article below.

Happy Sunday everyone! No sunday lunch for me today, parents are on holiday

I hope you're all well!

I've been making a new Cave system that should be much more efficient, but it's also less random and will take work to make it look naturally cavelike.

I can't promise any more projects, but..

How long... has the game jolt still been alive?

Doing even more progress!