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Update showcase for my co-op roguelite arena, with some reworked GUI elements, upcoming items/synergies, visual effects, and more on its way!


For day 454 of coding, the dealer now reveals their hidden hard once it is time. The cards also disappear when you leave, or start a new game
Join me in the FEVERDREAM game jam!
https://itch.io/jam/feverdream-game-jam
This special game jam will have a video playthrough of YOUR GAME, along with some fun little challenges!


UPDATE: On Vol. 1
- Powerline microgame, sub-collision from the spark's mask.
- Menu screen added "Vol."


For day 453 of coding, I got more cards to appear through the "Hit" action