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updated the background abit though still not finished, at the very least i'll redo the tutorial signs and the little container the pieces stay in

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For day 843 of coding, I have gotten closer to fixing a problem with the code in-progress. Now, I am working on fixing an error that would crash the game upon entering

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Happy #screenshotsaturday! Today, we've got an awesome soundtrack preview for the new stages coming to Sonic Colors Demastered! Strap on your goggles and dive into the deep with these whimsical remixes of Aquarium Park!

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Following up from the previous post, Mimo finally has proper world map sprites . Also, you can leave a level by exiting into the world map.

https://youtu.be/HK4BsxOjltw

#screenshotsaturday #indiegame #indiedev #indiegamedev #GameMaker

https://youtu.be/HK4BsxOjltw
https://youtu.be/HK4BsxOjltw
https://youtu.be/HK4BsxOjltw
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The development of the game Stones Keeper II: Chaos Lord continues. The game will feature a castle of forest spirits, and a new faction, which will also be available to the player in free play mode.

Game on Steam: https://store.steampowered.com/app/2779310/Stones_Keeper_II_Chao…

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Behold! O de cachorro, entregar oferta

You may clap now.

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Added some different effects for the combo counter that kick in at different targets!

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For day 842 of coding, I have started testing the new code in progress. I clearly have more work to do for the resources to be distributed evenly and correctly

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For day 841 of coding, I am now working on building a method to locate the array flags needed to check for placement