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Share your creations!


Springs can be very helpful... or not, depending on the context.


For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better


The first 5 levels basically serve as a tutorial for the main mechanic and basics of the game.


For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen


I made a second-person boss fight for my game :D


Long ago, the Nocturne + humans were at peace. 🌟
📖But famine breeds corruption.
Only an unlikely hero, equipped with the might of the 🗡️GIGASWORD, can save humanity from peril.
This retro-inspired puzzle platformer by Studio Hybrid releases Oct 2 on PC.
