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For day 955 of coding, I tried using switch checks to fix the collision. It turned out to be a bad idea

Crantor, one of the 4 Heroes in the game Abathor.
Artwork by Brolo









For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped


For day 953 of coding, I made a way to slow down the game in order to better see the hitbox interactions


I've returned with Level 5 but Better
And a little experimenting with my animation.
As Rough guy said don't mind the NPC thing over there.


For day 952 of coding, I drew a new box for debug that will show the player's movement hitbox in relation to the normal hitbox
New Rare Chests are here! shinier, harder to find, more epic rewards! ✨
Will you be lucky to open them in-game?
Send me a message and I’ll drop some bonus gifts in your inventory 🎁
👉 https://gamejolt.com/games/morana-online/1009305






Decided to change the look of Coal Mine Foundry as well. So far looks much better and more detailed than the original. Not much to show here but here's what I have so far.