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Loading...For day 1100 of coding, I have found that there is something setting the depth in the positives after the depth calculation. I have yet to locate where that is happening

Loading...Iām grateful for the cool videos you make about my game Abathor, like this one by Michael Van Velzen ā thank you! š

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Loading...Working a Nightshift official teaser trailer 2

Loading...For day 1099 of coding, I applied the same code to the trees to see if it had the same effect as it did on the player. I have also discovered other issues related to the depth calculation

Loading...For day 1098 of coding; I think I got the depth down, but now the player sprite looks weird

Loading...For day 1097 of coding, I made the shadows more transparent. I'm still working on it's depth in relation to the other objects













