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Loading...Scroll and Shader test

Loading...For day 1100 of coding, I have found that there is something setting the depth in the positives after the depth calculation. I have yet to locate where that is happening

Loading...I’m grateful for the cool videos you make about my game Abathor, like this one by Michael Van Velzen — thank you! 🙏

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Loading...Working a Nightshift official teaser trailer 2

Loading...For day 1099 of coding, I applied the same code to the trees to see if it had the same effect as it did on the player. I have also discovered other issues related to the depth calculation

Loading...For day 1098 of coding; I think I got the depth down, but now the player sprite looks weird














