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Weโ€™re giving away another Physical Edition of Abathor.

Because we love hearing your opinion.

๐Ÿ” Share

๐Ÿ’ฌ Leave a Review on Steam (username in the comments)

#gamemaker #steam #indiegaming #retrogames

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For day 1101 of coding; I ran the game through GMS2's debugger and found the area in the code where the extra depth change happened, but it's not immediately clear what caused the change

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Never really shown off any of the cutscenes in the game before, so here's one I'm particularly happy with! This cutscene is where we gain access to the first proper level of the game. The Caves.

I made a Newgrounds profile to show off stuff for my game. That'll also be one of the places where I'll release the free demo.

https://jakerileygamedev.newgrounds.com/

My first post: https://www.newgrounds.com/art/view/jakerileygamedev/randy-s-craโ€ฆ

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Sewer walk through clip in my upcoming zombie game.

coding

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Scroll and shader test 2

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help why does it do this

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Scroll and Shader test

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For day 1100 of coding, I have found that there is something setting the depth in the positives after the depth calculation. I have yet to locate where that is happening