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For day 1147 of coding, I put a red shader on the player when the knockback happens. I'll need to see if I can apply a similar shader during the invulnerability period

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#Devruary I always say "your vibe attracts your tribe", so for any project, "success" in a nutshell would look like seeing people out there whose lives are changed for the better by the project in the same positive way mine was by the devs before me.

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Hello again. I Have Made A Little "Devlog" Of My Game For Tiktok. If You Don't Know Russian Welp...

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For day 1146 of coding, I tried shortening the invulnerability period and making the "blinks" more rapid to see how it looks overall

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I Fear collision will still cause trouble but the boxes are working now.

And @SCJE1108 Flip animation was very funny, so I made my own version.

#Devruary I try to release games as web builds to help protect the game assets(art) from vandalism. Thus my biggest fear when releasing a game is having no choice but to upload it as a downloadable package, as it opens the opportunity for that evil.

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How To Make Good Tutorials For Your Game!

Just found out about a feature to stop crashing every time I make a new save-able variable. No more Traveler File Fixing

They say the worms down here can grow up to terrifying sizes... I wonder if that's true.