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So... We ARE going to play, or not?

I'm waiting, y'know?

Coders, I need you!

One thing I like to try when I have a spark of motivation for a project is to try and burn it out by trying to make myself tired of whatever caused it.

If I still want to build the project after that, it's one that's worth fighting to finish. #advice

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For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement

One thing that I didn't get to explain in #Devruary that I feel EVERY dev should understand:

A REALLY good practice for game development is to make sure the target audience learns of the game and doesn't forget about it (more in article, PLEASE READ)

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Ребят, у меня есть 2 новости, и мне реально нужно это.

Guys, i have 2 news, and i'm really need help af.

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For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors

RE-DEV LOG - 002: Layered Kart

By minimize the bytes numbers by going on layers in sprites. That I worked on the player's kart to be coded with color including the opponents.

#GJASKS #gamedev #TobiKomi

Found this super cool and helpful Undertale and deltarune engine

https://gamejolt.com/games/utenginegms2/864854

@get_nyxxed11

So... I made a devlog video :) https://www.youtube.com/watch?v=2k2xapQNOiM

https://www.youtube.com/watch?v=2k2xapQNOiM
https://www.youtube.com/watch?v=2k2xapQNOiM
https://www.youtube.com/watch?v=2k2xapQNOiM