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For day 210 of coding, the burrowing plant now has an animation for burrowing

The animation itself ties into how its burrowing function works

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For day 209 of coding, I made another plant enemy that will burrow and move to a different spot

Meanwhile,

Posting these pics of Crash Bandicoot fan game which is on Hiatus since I have no idea what to do with it...

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For day 208 of coding, the enemy projectile can now hurt the player

You know what? I wanna make a game (well, I've already started, but I'm not very far into development).

Spyro will never be Spyro without some Thief chasing sequences !

Spyro Out of Brick Deluxe is getting extended day by day, more information coming sooner or later

#spyrooutofbrick #spyro #fangame #kwak1

: https://gamejolt.com/games/spyro-outofbrick/772689

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Final Version of The Blue Lock Edit Enjoy.

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For day 207 of coding, the plant enemy can take damage now

I've also made it a stationary enemy; meaning that it cannot be forcefully moved by attacks like the wind shot

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🔥🎮From Tuesday, 30% off at Epic🎮🔥

Wishlist Bob: https://store.epicgames.com/en-US/p/bob-a-thousand-lives-802452

#indiegames #gaming #platformer #letsplay #ragegame

Almost there. Have several waves setup.