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For day 227 of coding, I made a projectile that orbits around its firing path
The sprite used for the projectile is only a placeholder until a more suiting design is created

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FNF SNLA OVA D-SIDES:
"Tuesday Yandere Psychopath"
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For day 225 of coding, the timed projectiles now have an explosion that hurts the player


I want to touch on a subject that I did not notice any deep approach in the game dev industry even though it is very rewarding: Back-to-back Marketing (b2b mk).
Article:


For day 224 of coding, I made a new projectile that will slow down and explode. No explosions yet