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For day 486 of coding, I have given functions to the arrows and return button

What do you call this move?

Let me hear your thoughts AND WISHLIST!
https://store.steampowered.com/app/1425180/Vessels_of_Decay/?bet…

Urgh. As expected explosion sprite doesn't look good when scaled (I mean it's not great at the normal size either tbh)

I'm gonna have to draw multiple

(btw it's dark because I turned off the players light for the test)

Edit: second is base size

When being "a machine" is not just an expression.🤖💥

Cuando ser "una máquina" no es solo una expresión.🤖💥

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For day 485 of coding, I have changed the layout of the "How to Play" section a bit. I will later add functionality to the arrows and return button

I’m still very proud of how this turned out. It was a bit tricky to make due to collisions, and I would have made it differently now. But it works!

Don't forget to wishlist: https://store.steampowered.com/app/1425180/Vessels_of_Decay/?bet…

YUS!

Announcement text updated and fixed!

When playing as Freja, you can absorb the powers of your enemies. (Kinda like a certain pink blob you might know)

Wishlist on Steam!
https://store.steampowered.com/app/1425180/Vessels_of_Decay/?bet…

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For day 484 of coding, I have given functionality to the rest of the buttons in the options menu

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Happy Mother's Day!!! Got some News in honor of that, MULTIPLAYER! (in old Gamemaker, with tiles and chunks and stuff) Love everyone, and thanks for supporting UTRCraft for more than 5 years (damn this is old)