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When you watch this what would you add to make it more eerie and moody trapped in a caved in mine?

#Horror #Gamedev

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Embarking on the challenges of level and environment design in Lobo! Harnessing PCG to breathe life into a world where encounters, quests, and mysterious wonders await in the depths of the forest.

New Custom Hud? who dis? btw, which looks better?

Remaking one of the models from scratch for The Town of Persephone! What do you guys think?

Enemies and NPC's for the first sector of the game.

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It's been a while since my last post... I needed a break.

Anyway, I made that 3D thing that's actually called "billboarding". So, in the video you can see this in action.

Now you can walk among the scary math used in billboarding and that handsome dude

Lutaland - Monthly Devlog 1

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Results after the feedback!

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 90s of #Gameplay 2024.01.31 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Wasted 4 hours making a web simulation using Verlet Integration. Time well spent?