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Implemented 2 fun mechanics:

1. Implemented: Dashing into a enemy instantly kills them

2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them

Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/

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Buy why, it's the same code the player uses!!?!

Ale Abbey's Fermentines got the right idea...🍻⛪ What's the point of brewing it if you ain't enjoying it!?😉

#indiegame #pixelart #screenshotsaturday #tycoon

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

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springshoe was actually buggy in the last vid so here is a solo showcase for her mechanics

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Prototype 1 – Sweet Snacks From Pinkie Pie

I do everything out of boredom. It turns out funny to some extent.

Have you joined my blog yet? Where I'll publish #YOYOTPNews every Sunday , a magazine where you can see a little bit of everything.

If you haven't joined yet, go to https://yytpgm.blogspot.com and join now !

  45 votes 11 days left

Oodles of options!

Accessibility aids aplenty!

I added some more settings lately to toggle distorted graphics, fine-tune the audio mixing, and other stuff. Hopefully this should make the game accessible to more kinds of players.

Scourge of Scavengers is back baby!!!

(wait, did it go anywhere anyway...?)

((header art by Hooded, once again!))