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Moving towards the demo

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TimeLapse - TestGamePlay- Industry ConicalTank - OverallSuitMan - GalponBase Level Design. #b3d, #blender, #uniyt, #ui, #game, #level, , #gas, #bar, #barlive, #panels, #designLevel, #conical, #conic, #tank, #cone, #level.

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TimeLapse - ScreenShot - Industry ConicalTank - OverallSuitMan - GalponBase Level Design. #b3d, #blender, #uniyt, #ui, #game, #level, , #gas, #bar, #barlive, #panels, #designLevel, #conical, #conic, #tank, #cone, #level.

ScreenShot - Industry ConicalTank - OverallSuitMan - GalponBase Level Design . #b3d, #blender, #uniyt, #ui, #game, #level, , #gas, #bar, #barlive, #panels, #designLevel, #conical, #conic, #tank, #cone, #level.

#Devruary

Уже скоро, 10 февраля выйдет демо игры.

А также 23 февраля примет участие в демо-фесте в Стим.

Добавляйте в желаемое и тестить демку.

https://store.steampowered.com/app/4038390/Cherry_blossom/?curat…

PFTS

Describe YOURSELF with only 1emoji

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Some more progress on the fishing stuff in my farming game. 🐟
#indiegame #gamedev #videogames

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#GrottoEscape PROTO 0.7.0 WIP

Follow and wishlist on #Steam:

https://store.steampowered.com/app/3433190/Grotto_Escape/

A DEMO will be available for the Steam Next Fest in February 2026.

Grotto Escape will be released in March 2026 on Steam.

Watch a WIP Gameplay 20260208

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In Lobo, I optimize enemy AI with distance-based activation. Only nearby enemies are fully active, keeping performance smooth while encounters stay smart and meaningful.