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Facial expressions that hit hard!
Added attack & reaction animations to make combat in Lobo: The Howl Within feel intense and immersive. Every strike, every wince—animated in Unreal Engine 5 + iClone.
Let’s make every fight hurt 👊🔥


Combat, but make it weird. We wanna see YOUR chaos!




UI Updates:
- An Options menu button was added to the Main Menu.
- Introduced a UI volume slider so you can adjust interface sound levels.
- Implemented a reload sound effect when the Play button is pressed.


The ingredients to my game:
- 1 cup grass chopping
- A generous scoop of box pushing
- 0 dogs to pet
- 1 giant snake gonna eat you
- Stir in some pew pews
- Top with extra slice 'n dice
- Optional: Epic battle music
Serve hot.
I don't know what this post is gonna be to be completely honest. I have thoughts I'd like to share about how I view art as a mode of self-expression, which is why I want to channel my grief for my dog into Hensen Hopper's backstory as a character.
"Alright let's make a web build for PC-X!" I said calmly. *45 minutes later* "This STILL isn't done- wait why is my PC lagging like a lot?" "WHY CAN'T I GET TO TASK MANAGER!!??" "WHY WON"T THE SHUTDOWN BUTTON WORK!!!??"
After that the PC barely shut down
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