show_and_tell in Indie Game

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I'm practicing 3D animation!! Do you like it?

There we go! Everything's working again and the new Cave system is going well! Next I need to finish up the area subshapes, and add some other types.

Unfortunately now though I have to go walk around for a couple hours and listen to an audio book.

Guess the characters

OK! Got Entrances and Exit Stairs being created in the correct places.

Now I just need to work out how I broke the Underground
I probably turned off the Gen code for it when I disabled the old Cave Gen method.

Got Stairs to enter and leave the floor spawning in the correct places...wait why is there more than one!?
Urgh, it's not destroying them when you leave!??!
It should definitely be doing that. Please don't make me manually do it

#ArtWeeklies, I decided to post another living object picaso style creation (hmmm, it's almost like I'm the one who suggested that theme for precisely this reason )

Anyways, hope you enjoy

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2024.04.08 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Here is my new game, a roguelike-rpg where you changes between two worlds!
Hope you like it and wishlist to support
(https://store.steampowered.com/app/2868490/Ethereal_Fracture/)

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Glimpse of CC in Dreamlands , It's not 100% finished many things are about to change. if you want to see more and support our Video Game project Dreamlands please consider joining our Patreon that will mean a world to us !
Thank you, Stay safe Legends

(UPDATE) I've tried to use different foliage in my PFT, and turn out great, now for the last test I need to test it with the snow foliage to see how it will turn out if it turn out good, I will start to develop the actual landscape for the game. #Desert