show_and_tell in Indie Game

Share your creations!
I was too lazy to actually work on the game today so I worked on getting rid of the placeholders
I hope you're all well and had an amazing July!
Here's what I got done with my Goblins!
Crosspost from: https://www.patreon.com/posts/107625537





















workin on abilities today







I uploaded this project as portfolio for searching a job!
If you have interest in this, you can download build from https://gamejolt.com/games/godot-portfolio/916817
It's a small project with the target to show employers my code's quality from GitHub: https://github.com/xolatgames/Godot-portfolio-project


#UnderwaterDiving DEMO 1.0.0 AVAILABLE
You are an #underwater #diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20240806
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/

Ophila redesign
Since I didn't want problems with the Euphoric Brothers, I decided to redesign Ophila a little with certain details that improve the design, what do you think?
#IndieDev #GameDev #Games #Game #BitBitsGarten #PixelArtist #PixelGame #Fangame
9 votes Voting finished


RTG - The Ray-Traced Game is in version 0.6.2. Around 2/3 of the game is done, currently I'm on sound&music. In the video you can see typical 'puzzle boxes' level.
Music: https://www.purple-planet.com
Boss dude

Level selection menu with sprites :D
