show_and_tell in Indie Game

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I think that's it?

Culled NPC's seem to be moving ALMOST the same speed as Unculled ones.

They actually move slightly faster, but I can probably use value-1, or multiply by 10, round, then div 10 to reduce the decimal count.

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Testing the blood! Sorry for not having character animation, as it's a test I haven't worked on it yet.

Read article for extras!

#gamedev #rpg #roguelike #pixelart #indiegame

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solo gamedevs in your area streaming now! :soyjackpointing:

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I finally made an input remapping menu for Cyan!

(This was way harder than I thought it would be)

Explanation for chapter two

Короче. К разработке FNWS 2 я ещё не приступил, так как уехал по с. обстоятельствам. Но примусь уже через 1-2 недели. Так что следите за новостями! И да, 2 часть не отменяется.

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#UnderwaterDiving 1.0.0 AVAILABLE

You are an #underwater #diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20240816

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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A settlers' wagon from which a house grows

RELEASE - AVAILABLE NOW

WIP of the Player character! Glare and there talkative AI companion Chatty!