show_and_tell in Indie Game
Share your creations!
I finished the 2nd stage for my game. I intend for the game to randomly select one upon starting a new run.
How I usually make these is by using Aseprite for the sprite work, and GIMP to put everything together. An interesting way to do things right?
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✨ Here are the exciting new features of my RPG project! 🎮
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I am developing my own game engine. Currently, I am adding a graphical user interface. Later, I plan to create games and applications using this engine. The screenshot shows two buttons and a text input field with their colliders (red rectangles)
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I'm planning to release an early access version of my game within the next week! It will be playable in your browser. The picture shows the icons of the animatronics, those that are transparent are still in progress and might be included at launch.
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#UnderwaterDiving 1.0.0 AVAILABLE
You are an #underwater #diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20240924
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
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Arcade stage intro
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#NinjaScroller 1.61.4 BUILD 45
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
Watch 30s of #Gameplay 20240924
Available on #Steam:
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EXTREMELY early footage of the gameplay of The Return to Freddy's The Emerald Butterfly.
I'm having a lot of fun making this game! I think it's a very unique twist to the classic Return to Freddy's tropes