videogamedesign in Pixel Art

Post those pixels!


#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 2024.01.01 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
Woo! Here's the updated Charge Sticker Shrine for December!
Thank you all so much for your support!
No change to the top 3(4), but seeing some new names on the list!
Congrats to @Broumter_The_Yautja @TeoMew and @Saycrain
for getting in the top 10!


















For day 357 of coding, I have added a transition for when you start the game
We can't believe it, but our #indiegame #Kiyo got second place in the best upcoming indies of 2023 on Indiedb! Thanks so much for your votes! This is the article:
https://www.indiedb.com/games/kiyo/features/players-choice-best-ā¦
Join our discord here!


#NinjaScroller WINTER SALE 2023 [ 35% OFF ]
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibeš¹ļø
You will face #Ninjaš„·, #Wolfšŗ and #TornadošŖļø
Watch 30s of #Gameplay 2024.01.01
Also available on #Steam:


For day 356 of coding; I have figured out how to get the player's position in relation to the camera, and figured out how to hide the health meter when the textbox is on top
This will allow the textbox position to be more dynamic


For day 355 of coding, I'm working on having the dialogue textbox appear topside when the player is on the lower half of the screen
I'll need to make it to where the box covers the meter, and I will also need to obtain the player's relative position