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NEW SCREENSHOTS OF THE GAME!




Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?

A lot of time has passed since our last post and a lot has changed in the development of Tales from Astora. We decided to redesign the game completely, turning it into a 2D game. We also changed the engine that we use to develop it,we now use RPG Maker MV
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New mechanic: Quick Cover Time Event.
Now you can counter some attacks and evade a big part of the damage! And still die!

We just rolled out the first hotfix for BattleJuice Alchemist EA today! All the details in the article below!
Hey guys, just wanna get your opinion on somethin