Simulation / Sandbox / World Builder
Post about Simulation / Sandbox / World Builder!
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Get an exclusive look at a new town and more Townseek by tuning in to The MIX Spring Showcase by @TheMIX this Friday, the 17th of March! 🎮

The stream starts at 10AM PT/1PM ET/5PM GMT! ⏱️

Watch us, and more amazing indies, live this Friday! 🎞️

Here is part 2 of my map tools: A hedge.

Along a definable path I place objects like hedges or bushes at random but regular intervals. I align the objects along the path.

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I've been working on Metropolis 1998 for 15 months and adding art to the game never gets old.

https://store.steampowered.com/app/2287430/Metropolis_1998/

Day 15 is DLL/RLL, havent seen this creature in-game but it doesnt look very kind tbh.

Devblog 9th March, 2023.

Hello! It's been a bit, but this project is back to the top of my priority list.

And Godot 4 released, which means that I have a great chance to clean up my project by remaking it from scratch!

More info in the article below.

Happy Sunday

Day 14 is Meals. Yummy bugs and blue fruit :), Popcorn plant looking mad scrumptious as well

Part 1 of my map making tools I am currently working on: A fence.

I use the path node in Godot. Along this path I place fence segments. The number of segments needed (especially for curves) is determined automatically to improve performance.

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Are you a cat person, or a stone person? 🐱🗿

Meowosville and Stonehedge used to have an, ahem, rocky relationship. But they're cool now! 🐈

Day 12 is Metropolis. Love abandoned cities, the vibe is so cozy yet scary. Kinda reminds me of City of Tears form Hollow Knight!