Unreal Engine
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I added Physics Constraints when you equip your weapons. That took me forever because I was using 5.0, and Physics Constraints were very buggy; updating to 5.1 fixed my issues.

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Yeah🤔, I tried to reproduce the movements of a three-dimensional machine from SNK, I'm on the right track, but some things are to improve ⚔

Based on feedback an extended version of the demo with some more options is now available.

You can download the demo here: https://store.steampowered.com/app/1966330/Die_to_Survive/

Enjoy the hunt.

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I'm sure Tim Taylor would be proud.

Still improving the AI. ⚔️

Character and asset showcase

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He is watching

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Bunnie Bot latest fur test. Still need to fix the shader and plenty of small details but its coming along. I have no idea how to use the fur groom tool proper so its all a mess haha.
https://youtu.be/xJLIFxazzVo

#BunnieBot #ArchieComics #Floof #UE5

Lunar New Year - Bunnie Rabbot WIP Part XI - Groom Fur and Hair Started
Taking inspiration from playing Forged in Iron Torch after getting it off Steam for the Lunar New Year/Chinese New Year Sale and running around with an Edge ...
https://www.youtube.com/watch?v=xJLIFxazzVo

Another few, dark scene shots straight from "Extinction" !

Let me know what do you think, it really means a lot to me :D

✅--> Discord https://discord.gg/metNw4y3Qj

Fur in progress...looking more like a primate because I dont have a skin texture hair root color shader on yet than a bunny but still its in progress so have several seats if it bothers you haha. This is just the fur, she will have bangs and a braid.