


One way to effectively fight shielded enemies in my game is using explosive barrels. Your explosive flask breaks the shield, then the barrel does the actual damage.

I made a forest in UE4


Apart from DEMO updates, the next big release is....THE FULLVERSION!! We hope to have an early full game in the end of 2024 (Next year!)
Silver Demo Update 1 - Will be added in the end of May!
Stay tuned for more!
#OneMoreExperiment_Game


We have a new mechanic in BattleJuice Alchemist where night shields can be destroyed by light.


Currently working on player movement to make it more responsive. High speed is supposed to be easy to gain, easy to lose, and this setup better reflects that goal


Write`N`Fight fighting game at the Steam Indie Fighting Game Fest Apr13-17


Been feeling more drawn to the KH style level design, so I wanted to try something new and make a level that feels more like traditional Kingdom Hearts levels

Fresh concepts for the steampunk-inspired pistols and blunderbusses that our low-level Kota soldier enemies will be wielding in #darkfantasy ARPG Kristala.
#gameart #screenshotsaturday #gamedev #indiegames #gameweapons

I'm starting to learn and familiarize myself with unreal engine 5 and here is a small screenshot