Unreal Engine
Post about Unreal Engine!
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The wavy background effect can do both directions, even at the same time. (FPS is low because it's playing in Editor.)

#gamedev #UnrealEngine

Version 1.1 Patch Notes

- Added a Main Menu.

- Added a graphics menu.(Press M to open the graphic settings)

- More Balanced AI

- Reworked UI

- Changed Coin System

"Welcome to Pinehills!This is a small town, but with a Big Heart"

#blender #3D

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Kick. Smash. Repeat.
Enemies go flying—and so does everything else! Using Chaos Destruction + Physics in Unreal Engine for over-the-top, satisfying combat moments.
So unrealistic… and SO fun. 😎

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ESCAPE THE BIDUL DEMO 1.6 RELEASE TODAY

PLAYING MY GAME IS THE BEST SUPPORT THANK YOU <3

AND WRITE WHAT YOU THINK ABOUT THIS GAME, I WILL BE GRATEFUL

NEWS IN GAME?

-BUG FIXES

-MONSTER INTELIGENCE BUGS FIXED

AND REPLACE OLD CUTSCENE DESIGN TO NEW!!

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🤖 Ping! This is Shi.

Twilight Wars is officially OUT!

The final phase of the mission begins now – are you ready?

➡️Lead your agents into the shadows: https://store.steampowered.com/app/1396540/Twilight_Wars

#indiegame #rurnbased #tacticalRPG

Hey guys.
The Pre-Alpha is nearly complete!

Expect it to release some time in the next few weeks!

-Roral

Door.

Yep, it's just a door.

#3D #Blender #door

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Facial expressions that hit hard!
Added attack & reaction animations to make combat in Lobo: The Howl Within feel intense and immersive. Every strike, every wince—animated in Unreal Engine 5 + iClone.
Let’s make every fight hurt 👊🔥

here you have a little sneak peek of the project we are doing of HN3, as always thankful for the great team that is participating in this HN3 fangame with me