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Going back to my roguelike WIP .

I got ideas to vary the rooms more: with shooting flowers and with blocked paths to create 3 doors room.

These shots will show the new rooms with 3 doors and hostile flowers.

🤔🤔🤔🤔🤔🤔🤔

https://youtube.com/@Siviovi

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I absolutely love using cloth physics for realistic tables

We I have been cooking up a localization system; wrestling mischievous language gremlins and surviving mislabeled code potions. It's been quite the adventure. So get ready to play in your preferred language once the game comes out!
Full article below:

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Made a short animation to test some VHS graphics for an upcoming video

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Testing some vhs effects for one of my latest videos

I added to the "RAINBOW CUBE" death counter, timer (to turn on the timer you have to click under F1) and ... Score with scoreboard! Earn points and climb to the top of the leaderboard! Next uptade!

https://gamejolt.com/games/RainbowCube/791054

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The path for Hayami-chan to walk on...

Editor only

#MadeWithUnity #Hayamichan #GameDev

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Nearly Forgot I had something this #IndieWednesday

Couldn't get Vulture here to work as intended. These were some animations for it.

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🎮 Hey, everyone! Just added another piece to the traversal puzzle in my Unreal Engine 5 game. 🧩 This time, I recreated a fantastic mechanic inspired by The Last of Us.

What do you think?