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I lost my first suit model, so I'm remaking it!

here is a comparison of the two

(1st is new 2ns is old)

Final Update for this little jam game

I added, what was supposed to be the first level of the game but got scrapped due to limited time

The majestic mountain goat, unfortunately did not work out as imagined. So it's just the design.

If you want to try our horror, please set the "Subscribe" option to be the first to know about the news of the project.

Did this quick render of the right office door

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#GrimTale #gamedev WIP: passive damage system (Bleed, FIre, Frost, Poison) was remade, added SFX, flashing VFX for each damage spawn. Also UI was remade either in my #rpg #indiegame project #art #madewithunreal by #nickabsent

Hello, everyone!

In this devlog, I'll be sharing my updated approach for crafting adversaries and additional characters within my video game using Character Creator, iClone and Unreal Engine 5.

Check it out:

https://youtu.be/4_cNStyHIxE

Devlog 52 - New Enemies using a new workflow with UE5, Character Creator and iClone
Hello, everyone!In this latest devlog, I'll be sharing my updated approach for crafting adversaries and additional characters within my video game.To accompl...
https://www.youtube.com/watch?v=4_cNStyHIxE
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#ScreenshotSaturday

Some classic Mario platforming, Gotta get your timing just right!

With both heroes having special ability which costs MP, upgrade menu will need to be expanded to allow upgrading the ability and MP. Here are some shots of new upgrade menu:

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We should talk, procedural object placement system.