Work in Progress in Unreal Engine

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We want happy game environments. Happy game environments. If you want sad things, watch the news.

#Throwback on the process of working on the Necronomicon and the quest line around it.

The chosen have to carry and gather the missing pages to complete the ritual.

#Eresys is Available on Steam: https://store.steampowered.com/app/1918970/Eresys/

#Eresys #IndieGame #GameDev #PC

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Taking a walk on the streets of Athens in the year 2047. Everything looks so bright and high-tech but is there anything wrong with that?

Follow our #Kickstarter to learn more: https://www.kickstarter.com/projects/phobossubhuman/phobos-subhu…

#PhobosSubhuman #IndieGame #Gaming #IndieDev #Gamer

Screenshots from Silver Demo - UPDATE 1, coming May 28.

#OneMoreExperiment_Game

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Today I've slightly improved camera animations.
Let me know what you think.

  3 votes Voting finished
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A small improvement: ''NPCs sight attached to their heads and not to their root.''

This will be nice to have when they are patrolling/guarding some position.

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Scorched land. But the nature will be restored during the gameplay.

A shot of SplinterMouth's evil glowing eyes

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Been a minute! Still alive just working on contract stuff and trying to figure out a better fur/hair card solution. Though XGen alembic fur looks good in dark lighting it looks bad in bright sunny settings. I need another solution. Also FPS is so BAD!