Work in Progress in Unreal Engine


Sorry guys, but unfortunately I will have to delay Sonic Islands to 2024. The game is giving me more work than I thought, and with that I will need more time to finish the game. I hope you guys understand. That's it for today, bye!
Phobias: Memories of the Past TEASER !!
Whishlist on Steam.
https://www.youtube.com/watch?v=OGD4aEthmYk

Loading...Fixed camera clipping :)


I have another problem after building the lighting: The shadows go all weird. Below are some examples. It just seems like some of the lights clip through the walls or something.

Loading...#GrimTale #gamedev WIP: passive damage system (Bleed, FIre, Frost, Poison) was remade, added SFX, flashing VFX for each damage spawn. Also UI was remade either in my #rpg #indiegame project #art #madewithunreal by #nickabsent
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1Hello, everyone!
In this devlog, I'll be sharing my updated approach for crafting adversaries and additional characters within my video game using Character Creator, iClone and Unreal Engine 5.
Check it out:

Whishlist on Steam !!
Phobias: Memories of the Past
https://store.steampowered.com/app/1850090/Phobias_Memories_of_t…

I have an issue: I built the lighting in my game (Unreal Engine 4 is the engine) but there is unnecessary lighting, meaning that when the player turns the lights off in game, there is still yellow lighting throughout the place. Help would be appreciated.















