Work in Progress in Unreal Engine

Share your creations!

Bunnie's physics assets added back while taking a break from Shadow work. They got destroyed when I lost her previous project due to SSD failure. Ponytail and one ear now have real time physics collisions enabled

https://youtu.be/xvFCMJtiJhw

Sonic Movie Character Development - Bunnie Physics Updates
Since I lost my SSD last month I have been slowly reclaiming and rebuilding my previously achieved progress on Bunnie Rabbot - She WAS finished but I lost th...
https://www.youtube.com/watch?v=xvFCMJtiJhw

Working on an Aspect Ratio Preview app to help me see sprites correctly as they would appear on TV from a retro console. #pixelart #streetfighter

Working on an Aspect Ratio Preview app to help me see sprites correctly as they would appear on TV from a retro console. #pixelart #megaman #snes

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First version. What can be added or corrected?

P.s. the wheels will change

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I've continued creating my TABS project ! I've included characters from a very famous movie ^^ the rendering is nice ! #TABS #battle #unrealengine #game

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More Combat Design in Lobo: Eliminating an enemy might trigger an investigation. Enemies will scour potential hiding spots, favoring locations behind walls, intensifying the hunt.

RU: Начинаю делать свою новую игру

EN:I'm starting to make my new game

New Thumbnail for Fnaf Witness.

Experimenting with some textures!

Don't look up.