Work in Progress in Unreal Engine

Share your creations!

The fire container switches has always been a challenge regarding how they should be represented visually, many aspects to consider: for example, they can be lit, but not absorbed from.

Right now were trying to have them be some kind of fire stakes!

other screenshot

OPEN WORLD GAMES WITH 100% ENTERABLES SOLVED!

Here's a preview of some of the tools and system's im working on in Unity to help populate our upcoming open world games and game assets.

#Unity3D #Raytracing #PathTracing #HDRP #BuildingGen #HouseGen

Here is my first devlog. Hope you'll enjoy it !! https://youtu.be/U_fn-NO6Ia8

#devlog 1
Steam : https://store.steampowered.com/app/2936470/A_Fistful_Of_Yankees/Discord : https://discord.gg/3aZe6pEtbY
https://www.youtube.com/watch?v=U_fn-NO6Ia8
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The slide was FAKED in the trailer! But it is now a real slide that properly functions. Woosh!

#UnrealEngine #gamedev #megaman

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In Lobo, enemies share core behaviors, but each class has its own unique traits and tactics. πŸΊβš”οΈ

This video showcases some of the fundamental shared behaviors.

More Gameplay Progress and It's getting a little dark in here!

πŸ‘€

Bro went to his barber and said "give me the Chuck E Cheese cut"

Vintage Freddy model by @Battington & @TheMediocreMakers

Π’ΠΈΠ·Π΅Ρ€ ΠΈΠ³Ρ€Ρ‹ ΠΌΠΎΠΆΠ½ΠΎ ΠΏΠΎΡΠΌΠΎΡ‚Ρ€Π΅Ρ‚ΡŒ ΡƒΠΆΠ΅ Π½Π° ΠΊΠ°Π½Π°Π»Π΅! (пост Π°Ρ€Ρ‚ΠΈΠΊΠ»ΡŒ)

Π‘ΡŽΠΆΠ΅Ρ‚ ΠΌΠΎΠΆΠ΅Ρ‚Π΅ ΠΏΠΎΡΠΌΠΎΡ‚Ρ€Π΅Ρ‚ΡŒ Π² ΠΊΠΎΠΌΡŒΡŽΠ½ΠΈΡ‚ΠΈ Π²ΠΎ Π²ΠΊΠ»Π°Π΄ΠΊΠ΅ "About"

#teaser

#horrorgame

#detectivegame

#pcmonitorvideo