Work in Progress in Unreal Engine

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A new look at Shadow Awakening! Looks sick right?

IMPORTANT NOTE ON ARTICLE!!

Region 0

Arrival

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Test junk

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πŸ”Š ON!

Integrated Sound Effects into the Time Control system, for automatic sound pausing in #UnrealEngine5 ! Only the SFX tied to the paused Time Source gets paused! #megaman #unrealengine #gamedev

HAPPY ANNIVERSARY, FIVE NIGHTS AT FREDDY'S!!

https://youtu.be/sfHUt-05zI0

https://youtu.be/sfHUt-05zI0
https://youtu.be/sfHUt-05zI0
https://youtu.be/sfHUt-05zI0

Rendering Testing

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Introducing quick access to Heavy Attacks for crowd control in Lobo! βš”οΈ But there's a catch: these powerful moves consume stamina. Use them wisely and strategize before engaging in combat! #LoboGame #GameDev #IndieDev

Downgrades ( Β΄_ οΎ‰ ` )

Turned down lumen gather, shadow resolution and reflection quality

Converted textures from 4k to 1024

Removed computer parts and peripherals

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On July 29, the game Age of Defense was released from early access on Steam! Age of Defense is a tower defense game full of mind-blowing mayhem.

Game on Steam: https://store.steampowered.com/app/603320/Age_of_Defense/

This looks...... Cool