Work in Progress in Unreal Engine



Working on Level Design and Environment Art Direction for the demo—without Lumen or Nanite. Welcome to your house in the forest! 🏡








"Welcome to TCV, the place where you can buy anything!"


first report on hn rtx. made a bunch of basic materials, customized the project, read the documentation and now I'm starting to deal with assets. i remake the flashlight
in the second picture is a comparison
#HNRTX



Five Nights at Freddy's : Witness | Hiding | Work In Progress

BUGFIXES - For upcoming demo
1. fire in fire switches sometimes didnt appear. Seemed to be related to reloading checkpoints
2. vines didnt automatically spawn in some cases
3. Fixed several bugs with the force field


QUICK UPDATE : Added enemy's bullet with improved homing attack


UPDATE : Added auto-crouch when underneath something. Took waaaayyyyyy too longer than expected