General in Game Dev

Post GameDev things!

Loading...For day 1093 of coding; I cleaned up some more code with local variables, and I have the load time count only appear outside of transitions

It was definitely a good year for #ReunionFate. It went from a small project to one that has taken me a year of my life to complete, and there's still more to do. Hopefully, I'll finish it this year
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#BattleGemPonies Acts 1-3 are all meant to release this year, each one 10 weeks apart. (Let's see how that goes!)

Yo wsp guys.
I'm so excited to release a 3D showcase game(it will be out on GameJolt in 24 hours of this post being up). It has photorealistic models and has a custom system to render them because... ITS RUNNING ON SCRATCH(/TurboWarp)!
(sneak peak img)

Guys I am announcing a new project - a hand-drawn puzzle game! It will be released in late 2026 or sooner so make sure to stay up to date with the info :D If any ideas, comment down below :D this is a screenshot from the game.
Happy New Year everyone!! 😊
Stay awesome and let's grow together in 2026 ❤️

Loading...Happy New Year from Skydome!
2026 is going to be a big one for us. New stuff to show, more updates, and some surprises we have been itching to talk about.
Stay tuned, and thanks for being with us on the ride. 🎮✨
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Loading...Less than a year later, the first new feature is already available in the full version of DEATH INSTINCT, and the video shows the new blood-dropping mechanic from enemies.
link to my YouTube : https://www.youtube.com/@tauway11

Loading...Springtrap & Mick Gordon














