Screenshot Saturday in Game Dev



AND THIS WEEK'S EXCITING UPDATE IS...
an options menu
Listen, game dev isn't always exciting new features. You gotta code the boring stuff too


After many monotonous & tedious hours, I've converted the game to 60 fps! This version (1.7.0) also includes some minor physics improvements and bugfixes. Enjoy!


Grub annihilation. 🐛💥
Here's what a simple enemy encounter looks like. Any thoughts on the encounter screen?





Last week we released the game The Mildew Children, which you can play on Nintendo Switch!
America eShop: https://www.nintendo.com/us/store/products/the-mildew-children-s…
#nintendo #indiedev #screenshotsaturday #gamedev
It's important to add new content to keep players engaged, so in latest patch we've added lots of new stuff scattered not only around the world, but also within the tech tree 🔥





Demonstration of the portal transition into other biomes for Chaosector