Screenshot Saturday in Game Dev

Post GameDev things!


Nothing huge but when you go into the acid puddles, if you have the right mutation you turn into a little sentient acid puddle. 🫧


Tile Light Based - Compute Shader


Scrapyard Brawl Dev Video 2 - Bosses!



















Tutorial level progress with some more environment and lighting!


Snack 🐍🎶
(The demo for The Twelve Slot Saloon just came out recently, and I've been working on fixing bug reports)






For screenshot Saturday we introduce new FARMING mechanic, new toys, abilities and so much more with Time to Morp - Double the Fun update, our biggest one yet❤



This week, I worked on the sprites for a new character from my game. Their name is Quin Manne. Here are some screenshots.
Yesterday I implemented a new build method for the game that reduces the download size by 75%! Wow!
But that's not particularly exciting to look at, so enjoy this new shop artwork for the Sawblade Boomering as well.