Screenshot Saturday in Game Dev

Post GameDev things!
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Maybe you can block enemy attacks... But if you run out of stamina? You’re stunned. Time it perfectly though, and you trigger a counter that knocks enemies back—giving you space to reposition or fight others.

Anyone else having trouble with the Bard visiting their monasteries?🤔 We keep waiting for his "Toss an Ale to your Brewer," he keeps drinking our ales instead...🍻⛪

#indiegame #screenshotsaturday #pixelart

Some new background elements in Chapter 4 (N). The sky's a little less barren now that there are more floating rocks off in the background.

These also use 3D depth for accurate scaling, parallax scrolling, and distance fog.

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Just finished modeling this new enemy character for my game!

Next are animations and attack pattern AI for it!

#indiedev #indiegamedev #gamedev #indiegame

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creative mode glow-up 🌈 #screenshotsaturday #gamedev #indiedev

The simple block preview for Endless Drop mode had to be overhauled to support new blocks and for better view.

Here are some shots of the new HUD and a new block:

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Probably too late to get this hoverboard in before launch... #indiedev #indiegame #gamedev #pixelart #madewithunity #scifi #screenshotsaturday

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Working on the 2nd level!

This level is meant to make the player find out the sprinting mechanic, and how to properly use it to reach platforms that look far from reach.

It does look kinda difficult for a 2nd level, so I might still tone it down.

The cozy Cottage interior

за несколько часов я сделал более нормальный выстрел из оружия что стало выглядить намного лучше чем обычно!

#game #ed #gamedev #3d #gamer #GameStop #animation #pixelartist