Show & Tell in Game Dev

Post GameDev things!

I forgot to post this the other day. Underground Shines are coming along nicely.

Need to decide if I'm going to keep the outcome message as a text box or use the Announcement System instead.

First look at the Slime Garden stage overhaul and Whirlwind improvements (Plus a major area that will be part of it)

I'm focusing on making everything more fast-paced and exploratory, let me know what you think.

#gamedev #pixelart #gamedesign #indiedev

"If you sit by the river long enough... you will see the body of your enemy float by."

face to face

wishlist Death Machine on steam - demo soon! https://store.steampowered.com/app/2741830/Death_Machine/

Loading...

Working on a bunch of things all at once, so in the meantime have some animals!

Birbs inspired and (default) named for my friend and early supporters pet, Maple! (˶˃ ᵕ ˂˶)

I hope you're all having a great day and have a fantastic week!

Every animatronics that as been done so far.

(The puppet is getting a redesign and Chica is going to be fixed)

Loading...

So I've managed: Cleaning, Building, basic stock management and customer AI. I now bring you... Texture painting! Any suggestions on what comes next?

Soon will be showing the animatronic model showcase for each character

Loading...

#UnderwaterDiving ALPHA DEMO 0.96.0

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 90s of #Gameplay 20240603

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

tiny knight 20x40px-ish

I want to start practicing on smaller sizes, so here's a quick idle. Will probably add some attacks and stuff in the future.