Show & Tell in Game Dev

Post GameDev things!


I finally got around to animating the enemies' stinger bullets colliding with the player! Next, I'll, for starters the bullet sprite in the correct sorting layer so it doesn't render below Hensen like it does in this video... Then, not sure yet!


Adding framed paintings.
Tell me in the the comments what image should I put?



#UnderwaterDiving 1.0.6 AVAILABLE
You are an #underwater #diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20241117
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/

This will be our 5th game self-published on Steam.
It's been a fun ride and soon it will be the time to deploy those commandos in the quarantine city of Sun Stone. Release date: Q1 2025


I created an Animated Tile Map system for #UnrealEngine. Previously I was placing animated Actor objects in place of tiles, but these are REAL tiles on the map! The performance gain was HUGE. Then I integrated it into my Time Control system. #megaman


How I make sound effects for my enemy's in Moo Moo Martians!