Show & Tell in Game Dev

Post GameDev things!
Check the "Onto the golden flowers" track made by me in the game page!

Loading...Finally got around to sorting out the players interaction with 'Slippy' slopes. This took longer than I expected to implement but now it's another tool I can use when designing my levels.
Still got to animate it properly but it works!





Apologies for no news for almost a month, but here's some screen shots of Fever Dream's overworld + some icons!
ok FINAL patch is out!
fixed some issues with solitaire and some other stuff.
hopefully no more patches need to be made



Hi folks! Game Jolt noob here. I am working on a 2D platformer with a bit of story attached to it. You play a humanoid slime who discovers & attempts to rid the world of a curse to keep the status quo.
Feel free to follow me for little progress updates.

One last update... for now. The Rogue of Nexus, Version 1.1.7
There's finally a great boost to battle enemies' behaviour, namely active and passive skills, for more interactive and tricky battles!
https://store.steampowered.com/app/3417340/The_Rogue_of_Nexus/
It will take a long break...

The player can deploy a drone to solve puzzles. In this sequence, it must disconnect fuses to open a door. The drone moves like a helicopter using a physics-based system and can attach itself to any surface.
https://youtube.com/shorts/5sCDqv508wA?feature=share























