

Post GameDev things!



Using some simple cloth simulation to make an improvised tent for our game. I found the workflow quite effective and want to use it more in the future.




Multiple crowd control effects and evasive maneuvers. Eventually you might have to deal some damage though.






Hey Everyone. Today I'd like to share a little tour of the (blocking+), version of the level design and some mechanics in the prototyping version.
If you liked our work, join us and keep following our project. Lots of cool stuff to come!


Mimics will try to copy your every move. Even if you're just pretending to pushing a box!


Hey guys, I've finally published the final demo version of TactiCats to GameJolt!
New maps, new content!


New perspective views of the forest












See something shiny, but just out of reach? Look around! There's always a way, especially if you're up for some stylish acrobatics! 💫💨
We polished, revamped, adjusted, and tweaked the interior of our space station! You can now explore a lot more rooms than before. If you had your own space station, what would be the first thing you add to it?

Welcome to the Game Development Community on Game Jolt! 🎮
Share your in progress games, videos or articles you find about game development, screenshots of your development progress and more!
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Art by @KniteBlargh !
