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For day 171 of coding, I refined the code for the player rolling
Now the player will show the correct animation direction when rolling. I've also made the roll distance a little longer


Hey! Today I bring you another Timelapse creating a map, but this time with a more static camera so you can enjoy it more!
I hope you like it! ^^


No rest for the wicked — detective John Souza is finally back!
Revive his strangest case in Pecaminosa: A Deadly Hand, a new edition of our noir #ARPG coming to Steam and consoles on July 21.
Wishlist today: https://s.team/a/1366770/


For day 170 of coding, I gave the player the ability to roll
The player rolls in the direction you are currently moving. If there's no movement input, the player will instead roll in the direction of the mouse cursor


Customize Menu now has colored text - Kirby Gamble Galaxy Stories





For day 169 of coding, I made an alt. fire for the flamethrower
This secondary attack will lob a projectile that will be destroyed upon landing







Some Rikby And Sunky Art That I Made On deviantart



I invite you to follow the Monodo and Weefager accounts on Instagram to keep up to date with the latest news!!!
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https://instagram.com/mo_no_do?igshid=MzNlNGNkZWQ4Mg==
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