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For day 210 of coding, the burrowing plant now has an animation for burrowing
The animation itself ties into how its burrowing function works

Peppino got new topins to collect





Added some feedback to make it more obvious why you can't cast spells when you're out of Semblance.
The polish work never ends!

















For day 209 of coding, I made another plant enemy that will burrow and move to a different spot


"Alex, that's the 6th time you've shown Kirby rolling this month..."
Me, for a 7th time:





Meanwhile,
Posting these pics of Crash Bandicoot fan game which is on Hiatus since I have no idea what to do with it...

Introducing the third Monodo drawing contest!! Winners will get their own exclusive sticker pack (and emojis) featuring their art!
(Big thanks to @Cdragon12 for the idea!)




























