All Posts in GameMaker

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For day 921 of coding, I have changed the design of the box some to be more visible and look more pleasing

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Just added a new mechanic in Weefager
There are turbines linked to platforms, and when you spray them with ether, they start rotating around their axes
What do you think?

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I guess it's a little stronger than it should be... I guess

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For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later

Scourge of Scavengers is back baby!!!

(wait, did it go anywhere anyway...?)

((header art by Hooded, once again!))

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I Enjoy seeing cool animations, and trying to make them.

But putting them into a Game at-least with GameMaker is really annoying sometimes.

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For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position

update...added some other things

Delta Force! NOW With English Audio!

https://youtu.be/HFbc8AIk9Fo

https://youtu.be/HFbc8AIk9Fo
https://youtu.be/HFbc8AIk9Fo
https://youtu.be/HFbc8AIk9Fo
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It's Nintendo time! Flora & Fang is finally out on Switch today! A dream of mine since NES times is finally true.

Save the pumkins, beat the bugs, make your father proud!