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Super Mario 2D World DX | Devlog 070126

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For day 1104 of coding; with the new depth sorting in place, I have adjusted the depth of the layers to make room for the sorting range

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New biome! This is the Swamp! What do you think about the water physics? It took quite a bit of work to get them right

Teaser - Felix and Friends Night Shift by @ByteBear #GJAsks #fnaf #Fangame #FAFNS #Minigame

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Hi! I’m happy to present my new project, especially the character’s gameplay mechanics, which are full of energy! I hope you’ll like it 🙂
2026 is going to be a great year!

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For day 1103 of coding, I am working on some new calculations for depth sorting. Nothing to really show yet though

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Completed UI

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For day 1102 of coding, I've learned a bit on how depth is calculated during the game's running time. I still haven't figured out how the depth umps drastically while in the forest maze

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We’re giving away another Physical Edition of Abathor.

Because we love hearing your opinion.

🔁 Share

💬 Leave a Review on Steam (username in the comments)

#gamemaker #steam #indiegaming #retrogames

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For day 1101 of coding; I ran the game through GMS2's debugger and found the area in the code where the extra depth change happened, but it's not immediately clear what caused the change