General in GameMaker

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For day 302 of coding, I made a camera system that follows the player

You can also move the camera with the mouse reticle to get a better view of your aiming direction

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For day 300 of coding, I did some more cleanup on the code. I also made it to where the player doesn't walk on the water

"Despite everything. It's still you..." -A different game

Slice & Bite is on Steam's SHMUP Fest!
There's not a new demo (YET!) but please follow and add to your wishlist if you want to play a Run'n'Gun (or how we call it, Drive'n'Gun) with a lot of action, 90s cartoon aesthetics and funny story!

A dead mafia don asks him for help to find redemption.

He faced creatures that look like they came from hell.

Still, John can't believe the dead may rise 🤷

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For day 259 of coding, I cleaned up more of the tile generation code for ds grids

I've also made the exit area bigger

🌟 The world of indie promotion is full of surprises!

👂 Stick around for interesting information.
📝Take action ➡️ become part of the #IndiePump community: https://forms.gle/QCkFBucD9FbGEo6c6

#IndieGame #IndieGames #IndieDev #GameDev #Gaming #GameDeveloper #Gamers

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For day 258 of coding, I've converted the tile generation storage from arrays to a ds grid

I also made a new tile for a more defined starting area; now set with the function, ds_grid_set_disk()

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Here is some music from my game slime hill. This track is used for the title screen, I hope you enjoy it. :)

#indiegame #gamemusic #gamemaker #gamedev

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Indoor Backgrounds were a little more complicated to set-up. Does everything look natural so far?