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For day 303 of coding, I made an aiming reticle for the exploding fireball the player lobs


enemy skeleton or a pile of useless bones?


Yes... i started a new project.. judge me



For day 302 of coding, I made a camera system that follows the player
You can also move the camera with the mouse reticle to get a better view of your aiming direction


For day 300 of coding, I did some more cleanup on the code. I also made it to where the player doesn't walk on the water

"Despite everything. It's still you..." -A different game

Slice & Bite is on Steam's SHMUP Fest!
There's not a new demo (YET!) but please follow and add to your wishlist if you want to play a Run'n'Gun (or how we call it, Drive'n'Gun) with a lot of action, 90s cartoon aesthetics and funny story!