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For day 470 of coding, I made it to where the cursor lights up whenever the left mouse button is held down

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Here's some unfinished alpha gameplay for my upcoming social-simulation RPG called High School For The Better! Coming soon from Glass Seastar.

YouTube Shorts Video: https://www.youtube.com/shorts/oBf5j7BCoGc

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Combat + Sound tests.

Sounds aren't in the game yet. I Just wanted a proof of concept Idea for now.

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Last week we released the game The Mildew Children, which you can play on Nintendo Switch!

America eShop: https://www.nintendo.com/us/store/products/the-mildew-children-s…

#nintendo #indiedev #screenshotsaturday #gamedev

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Gameplay video from Flora & Fang - Guardians of the vampire garden. A Bubble Bobble-like where you play as one of two vampire children protecting pumpkins from an insect invasion.

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For day 467 of coding, I have fixed the scoreboard. Now I need to later fix the results display for the split hand

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Thinking about it, I never really posted an update in here.

There's more content and updates on my Youtube!

https://www.youtube.com/@Ocular798

Cleaned up my room spawn code which was getting kind of unmanageable with the different room layouts, now it gets them from different scripts.

For some reason this caused a bunch of them to be offset wrong, but it was a quick fix. Rooms working again!

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so far so good bob the blob is doing even after the engine switch to game maker studio!!! which it dose help me out a lot with progress 10 fold. #gamedev #solodev

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For day 466 of coding, I have applied the dealer's draw flip to the split game

The scoreboard is acting a bit funny right now, but I'll have that addressed later