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For day 470 of coding, I made it to where the cursor lights up whenever the left mouse button is held down


Here's some unfinished alpha gameplay for my upcoming social-simulation RPG called High School For The Better! Coming soon from Glass Seastar.
YouTube Shorts Video: https://www.youtube.com/shorts/oBf5j7BCoGc


Combat + Sound tests.
Sounds aren't in the game yet. I Just wanted a proof of concept Idea for now.


Last week we released the game The Mildew Children, which you can play on Nintendo Switch!
America eShop: https://www.nintendo.com/us/store/products/the-mildew-children-s…
#nintendo #indiedev #screenshotsaturday #gamedev


Gameplay video from Flora & Fang - Guardians of the vampire garden. A Bubble Bobble-like where you play as one of two vampire children protecting pumpkins from an insect invasion.


For day 467 of coding, I have fixed the scoreboard. Now I need to later fix the results display for the split hand


Thinking about it, I never really posted an update in here.
There's more content and updates on my Youtube!
Cleaned up my room spawn code which was getting kind of unmanageable with the different room layouts, now it gets them from different scripts.
For some reason this caused a bunch of them to be offset wrong, but it was a quick fix. Rooms working again!




































For day 466 of coding, I have applied the dealer's draw flip to the split game
The scoreboard is acting a bit funny right now, but I'll have that addressed later